![]() The Abbasid Dynasty – another Muslim dynasty, this one was descended from the uncle of the prophet Muhammad, whose name was Abbas.With both sides evenly matched and equally hungry for victory, both countries were caught up in a cycle of war and peace for about 107 years in total The French – trapped in a seemingly never-ending war with the British, the Hundred Years War was in fact a series of mini-wars.The big selling point of playing this civilisation is that it has cavalry elephants! The Delhi Sultanate – a kind of precursor to the Ottoman Empire, the Sultanate was a series of five Muslim dynasties that ruled over much of India at its peak.The Mongols – under the unparalleled leadership of Genghis Khan, this warlike people swept across much of Asia until they had an immense empire.The game deals with a short but brutal time when assassination was practically a natural cause of death for an emperor The Chinese – known for lengthy dynasties, the in-between times were always exciting in China.The English – fighting the Norman invasion and changing the way the small island nation is governed forever.There are eight civilisations preloaded with the game: The game features fabulous music, which comes from the composer who created the Witcher 3 soundtrack. They will whisper to you until battle commences and they can drop their concealment, resuming normal speaking voices.Įnjoy ‘live action’ drone style-footage which is a new and realistic-looking feature, and narration can be activated during real life battles and events so you can follow exactly what’s going on. This works surprisingly well, and do look out for quirky things like being able to hide your army in the forest, where they will be hidden unless an enemy scout saunters past them, unable to see them. In this game, the focus is deliberately wide, looking at the nation as a whole entity, rather than looking at individuals. ![]() This happens in all the civilisations and was a deliberate feature, and the game developers sought out speakers and scholars of the ancient languages for verisimilitude. There is some scope for blurring when you can bring elements of one civilisation into another, but these are carefully tailored for possible authenticity, that is to say, if the civilisations communicated or were geographically close, it is possible that influences spread from one to the other.Īs you progress through the years, your civilisation changes in a fairly authentic way, progressing from early medieval language to more sophisticated grammar and syntax. Your choice of civilisation matters: each of the civilisations work differently, fight differently, and generally make it clear that they are not the same as the others. You will also be training troops (in groups of 200 or so) before sending them out to win territory in your name. You will begin the game at your base, gathering wood and stone to build simple structures at first, slowly increasing in size and strength. There will be wall combat, battles at sea and siege weapons will make short work of some fortifications, so build yours well! The four campaigns are: the Norman Conquest the 100-Years War the Mongol Empire: and the Rise of Moscow. They were in the second game, but static, like the other civilisations mentioned. The nomads are the Mongols, who look to be very interesting, having the first mobile base ever seen in these types of real-time strategy civilisation-building games. There are four historical documentary-style campaigns to work through, as well as the series’ first nomads. If you were a big fan of the third game, way back when, you will be able to carry over some of the game mechanics from that game to this new and improved platform. This version is set in the Middle Ages and has a lot of involvement with the Norman Conquest. Age of Empires IV for PC is a real time strategy game, the fourth in the Age of Empires series and a staggering fifteen years after the third version.
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